2012 AD. January, 1st. The first mod of the year. THE mod of the year.
I've decided to delay the release for a week, so you will be presented with guaranteed polish and awesomeness that I'm able to offer. Officially dubbed 'Project Savior: ZDemolition', the demo will arrive, ready to kick ass, chew bubble-gum and get the 4 action-packed levels rid of the Satanic scum.
One question remains: Are you ready?!
Reminder: You must download ZDoom and FreeDoom in order to check it out!
Developer: EinhanderZwei
Publisher: EinhanderZwei
Designer: EinhanderZwei
Composer: none
Platform: PC (Windows)
Release year: 2011
Genre: FPS
System requirements: tame :)
      
The Savior of the planet has activated!
Purpose
This is a short promo teaser of the upcoming ZDoom survival horror game, PROJECT SAVIOR. This teaser is built on Dungeons 3D v0.7 engine, compatible with PSP and PC, however, only PC version is included in this package. This is strictly a FREE software that should not be redistributed for money by any means.
Technical
Genre: FPS
No. of levels: 3
Difficulty: Medium
Theme: Horror
Platform: PC
Known bugs
The game tends to crash on PSP almost randomly. It has something to do with my custom resources. I've tried to investigate this, but the reason is yet unknown. I've decided to stop digging it, because the next demo and the full game will be on ZDoom anyway, which is still PC/Mac-exclusive as of now. Thus, the Project Savior Teaser works fine on PC only.
Story
PS: Teaser serves just as the showcase of visual design, 1 weapon, 1 enemy type and a couple of levels. It does not give away any story details, and is not intended to. The main character wakes up in an abandoned hospital overrun by zombie nurses - that's all you need to know (hehe).
Stuff from this teaser that will be included in the full game
- The hospital levels (may be partially redone due to ZDoom possibilities)
- The Bloodsucker weapon (Railgun replacement)
- Zombie nurses (will be made sprites and redrawn to avoid the copyright violation with id)
- The crosshair (will be redone - current version is compromized due to D3D limitations)
Stuff from this teaser that will NOT be included in the full game
- The Wolfenstein'ish gameplay! :D I'm planning to make the full game in the vein of Strife, System Shock, BioShock, etc.
Enemy Model Skins id Software (original), EinhanderZwei (modified)
Sounds OpenArena community
Voice Acting EinhanderZwei (recording and editing), Michelle Mayfair (actress)
Textures FreeDoom community (original), EinhanderZwei (modified)
Weapon Model (Railgun) David Hernandez ( http://home.twcny.rr.com/ghernandez/davidsart.htm ), James "HarlequiN" Taylor ( http://www.taylorbrothers-online.co.uk )
Weapon Skin James "HarlequiN" Taylor (original) EinhanderZwei (modified)
Cheers & Thanks
Michelle Mayfair - for your love and affection :* :* :*
WildMav - for moral support
charnold - for this great engine, ideal for dummies like me
FreeDoom community - for such a kickass initiative
OpenArena community - for such a kickass initiative
ZDoom community - for such a kickass initiative and engine
id Software - for some of the best first-person shooters in the world
Bon Boisson - Nothing would be possible without the divine nectar of Baikal